> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ISPOWEROF2

> ISPOWEROF2

# ISPOWEROF2

Ne pas utiliser; usage interne seulement.

## Syntaxe

```cpp theme={null}
bool ISPOWEROF2(  
         size_t n  
)  
```

### Paramètres

*n*   \
Type : size\_t

Ne pas utiliser; usage interne seulement.

### Valeur de retour

Type : bool

Ne pas utiliser; usage interne seulement.

## Remarques

Ne pas utiliser; usage interne seulement.

Retourne true si une valeur est une puissance de 2. Pour plus d'informations, consultez [Arrondir à la puissance de 2 supérieure](https://stackoverflow.com/questions/466204/rounding-up-to-next-power-of-2).

## Configuration requise

**En-tête :** xdsp.h

**Plateformes prises en charge :** consoles de la famille XBOX One et consoles XBOX Series

## Voir aussi

[xdsp](/fr-CA/reference/audio/xdsp/xdsp_members)

[Blogue Game for Windows and the DirectX SDK](https://walbourn.github.io/xdsp-h-digital-signal-processing-helper-functions/)


## Related topics

- [ISPOWEROF2](/reference/audio/xdsp/functions/ispowerof2.md)
- [Submit game concepts](/publishing/game-publishing/publishing-processes/managed-creators/publishing-processes-game-concepts.md)
- [Enviar conceptos de juego](/es/publishing/game-publishing/publishing-processes/managed-creators/publishing-processes-game-concepts.md)
- [提交游戏概念](/zh-CN/publishing/game-publishing/publishing-processes/managed-creators/publishing-processes-game-concepts.md)
- [게임 개념 제출](/ko/publishing/game-publishing/publishing-processes/managed-creators/publishing-processes-game-concepts.md)
