> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetShapeXmaInterruptWhenDone

> SetShapeXmaInterruptWhenDone

# SetShapeXmaInterruptWhenDone

Réservé à un usage interne.

<a id="syntaxSection" />

## Syntaxe

```cpp theme={null}
HRESULT SetShapeXmaInterruptWhenDone(  
         SHAPE_XMA_CONTEXT* context,  
         bool interruptWhenDone  
)  
```

<a id="parametersSection" />

### Paramètres

*context*   \_Inout\_\
Type : [SHAPE\_XMA\_CONTEXT](/fr-CA/reference/audio/shapexmacontext/structs/shape_xma_context)\*

Réservé à un usage interne.

*interruptWhenDone*   \
Type : bool

Réservé à un usage interne.

<a id="retvalSection" />

### Valeur de retour

Type : HRESULT

Réservé à un usage interne.

<a id="requirementsSection" />

## Configuration requise

**En-tête :** shapexmacontext.h

**Plateformes prises en charge :** consoles de la famille XBOX One et consoles XBOX Series

<a id="seealsoSection" />

## Voir aussi

[ShapeXmaContext](/fr-CA/reference/audio/shapexmacontext/shapexmacontext_members)


## Related topics

- [SetShapeXmaInterruptWhenDone](/reference/audio/shapexmacontext/functions/setshapexmainterruptwhendone.md)
- [ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members.md)
