> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabMultiplayerManager.Get().UpdateEntityToken

> Referencia de PlayFabMultiplayerManager.UpdateEntityToken en el SDK de Unity de Party, que actualiza el token de entidad de PlayFab que autentica al jugador local.

# UpdateEntityToken

Actualiza el token de entidad del usuario local actual.

## Sintaxis

```csharp theme={null}
public void PlayFabMultiplayerManager.Get().UpdateEntityToken(entityToken);
```

### Parámetros

**entityToken** string

El token de entidad asociado al usuario local.

## Valor devuelto

Ninguno.


## Related topics

- [PlayFabMultiplayerManager.Get](/es/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityget.md)
- [PlayFabMultiplayerManager.Get().Resume](/es/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresume.md)
- [PlayFabMultiplayerManager.Get().Suspend](/es/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunitysuspend.md)
- [PlayFabMultiplayerManager.Get().LeaveNetwork](/es/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityleavenetwork.md)
- [PlayFabMultiplayerManager.Get().ResetParty](/es/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresetparty.md)
