> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyLocalChatControl::GetLocalUser

> Obtiene el usuario local asociado a este control de chat local.

Obtiene el usuario local asociado a este control de chat local.

## Sintaxis

```cpp theme={null}
PartyError GetLocalUser(  
    PartyLocalUser** localUser  
)  
```

### Parámetros

**`localUser`**   [PartyLocalUser\*\*](/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/partylocaluser)\
*salida asignada por la biblioteca*

El usuario local de salida.

### Valor devuelto

PartyError

`c_partyErrorSuccess` si la llamada se realizó correctamente o un código de error en caso contrario. La forma legible del código de error se puede recuperar mediante [PartyManager::GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage).

## Requisitos

**Encabezado:** Party.h

## Consulte también

[PartyLocalChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol)


## Related topics

- [PartyLocalChatControl](/es/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol.md)
- [PartyLocalChatControl::GetLocalChatIndicator](/es/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getlocalchatindicator.md)
- [PartyLocalChatControl::GetLanguage](/es/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getlanguage.md)
- [PartyLocalChatControl::GetChatIndicator](/es/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getchatindicator.md)
- [PartyLocalChatControl::GetAudioInput](/es/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getaudioinput.md)
