> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyAudioManipulationSourceStream

> La clase de administración para obtener audio de una secuencia de origen de audio.

La clase de administración para obtener audio de una secuencia de origen de audio.

## Sintaxis

```cpp theme={null}
class PartyAudioManipulationSourceStream  
```

## Métodos públicos

| Nombre                                                                                                                                                                                      | Descripción                                                                                                                                                                                                                                                                                              |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [GetConfiguration](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getconfiguration)               | Recupera la configuración de la secuencia de origen.                                                                                                                                                                                                                                                     |
| [GetFormat](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat)                             | Recupera el formato de los búferes que proporcionará [PartyAudioManipulationSourceStream::GetNextBuffer()](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer).                                      |
| [GetAvailableBufferCount](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getavailablebuffercount) | Recupera el número total de búferes disponibles para recuperar de esta secuencia mediante [PartyAudioManipulationSourceStream::GetNextBuffer()](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer). |
| [GetNextBuffer](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer)                     | Obtiene el siguiente búfer disponible en la secuencia.                                                                                                                                                                                                                                                   |
| [ReturnBuffer](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer)                       | Indica a la biblioteca que puede reclamar la memoria asociada a este búfer.                                                                                                                                                                                                                              |
| [GetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getcustomcontext)               | Recupera el valor de contexto privado y personalizado del tamaño de un puntero de la aplicación asociado previamente a este objeto de secuencia de origen.                                                                                                                                               |
| [SetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_setcustomcontext)               | Configura un valor de contexto opcional y personalizado del tamaño de un puntero con este objeto de secuencia de origen.                                                                                                                                                                                 |

## Requisitos

**Encabezado:** Party.h

## Consulte también

[Miembros de Party](/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyAudioManipulationSourceStream::GetFormat](/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat.md)
- [PartyAudioManipulationSourceStream::GetNextBuffer](/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md)
- [PartyAudioManipulationSourceStream::ReturnBuffer](/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer.md)
- [PartyAudioManipulationSourceStream::GetConfiguration](/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getconfiguration.md)
- [PartyAudioManipulationSourceStream::GetCustomContext](/es/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getcustomcontext.md)
