> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Evento OnServerLobbyPostUpdateAsServerCompleted

> PlayFabMultiplayer.PlayFabMultiplayerServer.OnServerLobbyPostUpdateAsServerCompleted

# Evento PlayFabMultiplayer.PlayFabMultiplayerServer.OnServerLobbyPostUpdateAsServerCompleted

Evento que se desencadena cuando se completa una llamada anterior a [`PostUpdateAsServer`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdateAsServer).

```csharp theme={null}
public static event OnServerLobbyPostUpdateAsServerCompletedHandler 
    OnServerLobbyPostUpdateAsServerCompleted;
```

## Consulte también

* delegado [OnServerLobbyPostUpdateAsServerCompletedHandler](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateAsServerCompleted)
* clase [PlayFabMultiplayerServer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/overview)
* espacio de nombres [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [PlayFabMultiplayerServer.OnServerLobbyPostUpdateCompleted](/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted.md)
- [Lobby.ServerPostUpdate](/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerPostUpdate.md)
- [PFLobbyServerPostUpdateAsServer](/es/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyserverpostupdateasserver.md)
- [Lobby.PostUpdateAsServer](/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdateAsServer.md)
- [PFLobbyServerPostUpdateAsServerCompletedStateChange](/es/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverpostupdateasservercompletedstatechange.md)
