> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.ConnectionString

> Lobby.ConnectionString

# Propiedad Lobby.ConnectionString

Obtiene la cadena de conexión predeterminada asociada al lobby.

```csharp theme={null}
public string ConnectionString { get; }
```

## Valor devuelto

La cadena de conexión predeterminada asociada al lobby.

## Comentarios

Si este objeto de lobby se creó mediante una llamada a [`CreateAndJoinLobby`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/CreateAndJoinLobby), este método devolverá null hasta que [`ProcessLobbyStateChanges`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) proporcione un [`OnLobbyCreateAndJoinCompleted`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyCreateAndJoinCompleted) correcto. Si este objeto de lobby se creó mediante una llamada a [`JoinLobby`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby), este método devolverá null hasta que [`ProcessLobbyStateChanges`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) proporcione un [`OnLobbyJoinCompleted`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted) correcto.

## Consulte también

* class [Lobby](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [PFLobbyGetConnectionString](/es/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetconnectionstring.md)
- [PlayFabMultiplayer.JoinLobby](/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby.md)
- [PFLobbyInviteReceivedStateChange](/es/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyinvitereceivedstatechange.md)
- [PFMultiplayerJoinLobby](/es/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerjoinlobby.md)
- [LobbySearchResult.ConnectionString](/es/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/ConnectionString.md)
