> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# IGameInputReading::GetInputKind

> IGameInputReading::GetInputKind

# IGameInputReading::GetInputKind

Recupera el tipo de entrada asociado a una lectura.

## Sintaxis

```cpp theme={null}
GameInputKind GetInputKind();
```

### Valor devuelto

Tipo: GameInputKind

[Información general de la API de entrada](/build/core-features/common/input/overviews/input-overview)\
[IGameInputReading](/reference/input/gameinput/interfaces/igameinputreading/igameinputreading)\
[GameInputKind](/reference/input/gameinput/enums/gameinputkind)

## Historial de versiones

| Versión | Cambios       |
| ------- | ------------- |
| **v0**  | Se introdujo. |


## Related topics

- [IGameInputReading::GetGamepadState](/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getgamepadstate.md)
- [GameInputKind](/es/reference/input/gameinput/enums/gameinputkind.md)
- [IGameInputReading::GetMouseState](/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getmousestate.md)
- [IGameInputReading::GetSequenceNumber](/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getsequencenumber.md)
- [IGameInput::GetNextReading](/es/reference/input/gameinput/interfaces/igameinput/methods/igameinput_getnextreading.md)
