> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# IGameInputReading::GetControllerAxisCount

> IGameInputReading::GetControllerAxisCount

# IGameInputReading::GetControllerAxisCount

Recupera el número de ejes en un mando de juego.

## Sintaxis

```cpp theme={null}
uint32_t GetControllerAxisCount();
```

### Valor devuelto

Tipo: uint32\_t

Devuelve el número de ejes en el mando de juego.

[Temas avanzados de GameInput](/build/core-features/common/input/advanced/input-advanced-topics)\
[Información general de GameInput](/build/core-features/common/input/overviews/input-overview)\
[IGameInputReading](/reference/input/gameinput/interfaces/igameinputreading/igameinputreading)

## Historial de versiones

| Versión | Cambios       |
| ------- | ------------- |
| **v0**  | Se introdujo. |


## Related topics

- [IGameInputReading::GetControllerAxisState](/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrolleraxisstate.md)
- [IGameInputReading::GetControllerButtonCount](/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerbuttoncount.md)
- [IGameInputReading::GetControllerSwitchCount](/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerswitchcount.md)
- [IGameInputReading::GetControllerButtonState](/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerbuttonstate.md)
- [IGameInputReading::GetControllerSwitchState](/es/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getcontrollerswitchstate.md)
