> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputForceFeedbackEffectKind

> GameInputForceFeedbackEffectKind

# GameInputForceFeedbackEffectKind

Enumeración de los tipos de efectos de magnitud a lo largo del tiempo que se pueden aplicar a un efecto de retroalimentación de fuerza.

## Sintaxis

```cpp theme={null}
enum GameInputForceFeedbackEffectKind
{
    GameInputForceFeedbackConstant         = 0,
    GameInputForceFeedbackRamp             = 1,
    GameInputForceFeedbackSineWave         = 2,
    GameInputForceFeedbackSquareWave       = 3,
    GameInputForceFeedbackTriangleWave     = 4,
    GameInputForceFeedbackSawtoothUpWave   = 5,
    GameInputForceFeedbackSawtoothDownWave = 6,
    GameInputForceFeedbackSpring           = 7,
    GameInputForceFeedbackFriction         = 8,
    GameInputForceFeedbackDamper           = 9,
    GameInputForceFeedbackInertia          = 10
};
```

[Información general de la API de entrada](/build/core-features/common/input/overviews/input-overview)\
[GameInput](/reference/input/gameinput/gameinput_members)\
[GameInputForceFeedbackParams](/reference/input/gameinput/structs/gameinputforcefeedbackparams)

## Historial de versiones

| Versión | Cambios       |
| ------- | ------------- |
| **v0**  | Se introdujo. |


## Related topics

- [Force feedback en GameInput](/es/build/core-features/common/input/advanced/input-forcefeedback.md)
- [IGameInputForceFeedbackEffect::SetParams](/es/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_setparams.md)
- [GameInput](/es/reference/input/gameinput/gameinput_members.md)
- [IGameInputForceFeedbackEffect::SetState](/es/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_setstate.md)
- [IGameInputForceFeedbackEffect::GetGain](/es/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_getgain.md)
