> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputDeviceFamily

> GameInputDeviceFamily

# GameInputDeviceFamily

Enumera las familias de dispositivos de entrada.

<a id="syntaxSection" />

## Sintaxis

```cpp theme={null}
enum GameInputDeviceFamily
{
    GameInputFamilyVirtual   = -1,
    GameInputFamilyUnknown   =  0,
    GameInputFamilyXboxOne   =  1,
    GameInputFamilyXbox360   =  2,
    GameInputFamilyHid       =  3,
    GameInputFamilyI8042     =  4,
    GameInputFamilyAggregate =  5,
};
```

<a id="constantsSection" />

## Constantes

| Constante                | Descripción                                                                      |
| ------------------------ | -------------------------------------------------------------------------------- |
| GameInputFamilyVirtual   | Representa un dispositivo de entrada virtualizado en la plataforma.              |
| GameInputFamilyUnknown   | Representa una familia de dispositivos desconocida.                              |
| GameInputFamilyXboxOne   | Representa un dispositivo administrado por los controladores XboxGIP o XInputHID |
| GameInputFamilyXbox360   | Representa un dispositivo administrado por el controlador XUSB22                 |
| GameInputFamilyHid       | Representa un dispositivo de interfaz humana (HID) genérico.                     |
| GameInputFamilyI8042     | Representa un dispositivo de entrada conectado a través de un bus i8042.         |
| GameInputFamilyAggregate | Representa un dispositivo de entrada agregado.                                   |

<a id="remarksSection" />

## Comentarios

Esta enumeración se usa en la estructura [GameInputDeviceInfo](/reference/input/gameinput/structs/gameinputkeyboardinfo). La función [GetDeviceInfo](/reference/input/gameinput/interfaces/igameinputdevice/methods/igameinputdevice_getdeviceinfo) usa `GameInputDeviceInfo`.

Para obtener más información, consulte [Dispositivos de GameInput](/build/core-features/common/input/overviews/input-devices).

<a id="requirementsSection" />

## Requisitos

**Encabezado:** GameInput.h

**Plataformas compatibles:** Windows, consolas de la familia XBOX One y consolas XBOX Series

<a id="seealsoSection" />

## Consulte también

[Información general de GameInput](/build/core-features/common/input/overviews/input-overview)\
[GameInput](/reference/input/gameinput/gameinput_members)

## Historial de versiones

| Versión | Cambios                                                                                                                                                                   |
| ------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **v3**  | **Se agregó** `GameInputFamilyUnknown` (valor 0). **Se renumeró** `GameInputFamilyAggregate` del valor 0 al valor 5 tras la implementación de los dispositivos agregados. |
| **v0**  | Se introdujo.                                                                                                                                                             |

## Apéndice: versiones anteriores

### v0

```cpp theme={null}
enum GameInputDeviceFamily
{
    GameInputFamilyVirtual   = -1,
    GameInputFamilyAggregate =  0,
    GameInputFamilyXboxOne   =  1,
    GameInputFamilyXbox360   =  2,
    GameInputFamilyHid       =  3,
    GameInputFamilyI8042     =  4,
};
```


## Related topics

- [GameInput](/es/reference/input/gameinput/gameinput_members.md)
- [Elemento de MicrosoftGame.config - TargetDeviceFamilyForDLC](/es/reference/system/microsoftgameconfig/elements/microsoftgameconfig-element-targetdevicefamilyfordlc.md)
- [GameInputDeviceStatus](/es/reference/input/gameinput/enums/gameinputdevicestatus.md)
- [GameInputDeviceCapabilities](/es/reference/input/gameinput/deprecated/enums/gameinputdevicecapabilities.md)
- [GameInputDeviceCallback](/es/reference/input/gameinput/functions/gameinputdevicecallback.md)
