> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_VERTEX_BUFFER_VIEW

> Describe una vista de búfer de vértices.

Describe una vista de búfer de vértices.

## Sintaxis

```cpp theme={null}
typedef struct D3D12_VERTEX_BUFFER_VIEW
{
    D3D12_GPU_VIRTUAL_ADDRESS BufferLocation;
    UINT SizeInBytes;
    UINT StrideInBytes;
} D3D12_VERTEX_BUFFER_VIEW
```

### Miembros

*BufferLocation*\
Tipo: D3D12\_GPU\_VIRTUAL\_ADDRESS

Especifica una D3D12\_GPU\_VIRTUAL\_ADDRESS que identifica la dirección del búfer.

*SizeInBytes*\
Tipo: UINT

Especifica el tamaño en bytes del búfer.

*StrideInBytes*\
Tipo: UINT

Especifica el tamaño en bytes de cada entrada de vértice.

## Comentarios

Use esta estructura con el método [IASetVertexBuffers](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_iasetvertexbuffers_public).

## Requisitos

**Encabezado:** d3d12\_xs.h o d3d12\_x.h\
**Biblioteca:** d3d12\_xs.lib o d3d12\_x.lib\
**Plataformas compatibles**: consolas XBOX Series y familia XBOX One

## Consulte también

[Estructuras principales](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-structures)


## Related topics

- [IASetVertexBuffers](/es/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_iasetvertexbuffers_public.md)
- [D3D12_INDEX_BUFFER_VIEW](/es/reference/graphics/d3d12/structs/d3d12_index_buffer_view_public.md)
- [D3D12_STREAM_OUTPUT_BUFFER_VIEW](/es/reference/graphics/d3d12/structs/d3d12_stream_output_buffer_view_public.md)
- [D3D12_CONSTANT_BUFFER_VIEW_DESC](/es/reference/graphics/d3d12/structs/d3d12_constant_buffer_view_desc_public.md)
- [D3D12_BUFFER_SRV](/es/reference/graphics/d3d12/structs/d3d12_buffer_srv_public.md)
