> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetComputeRootSignature

> Establece el diseño de la firma raíz de cálculo.

Establece el diseño de la firma raíz de cálculo.

## Sintaxis

```cpp theme={null}
void SetComputeRootSignature(
    ID3D12RootSignature  pRootSignature
)
```

### Parámetros

*pRootSignature \[in, optional]*\
Tipo: ID3D12RootSignature \*

Un puntero al objeto [ID3D12RootSignature](/reference/graphics/d3d12/interfaces/id3d12rootsignature/id3d12rootsignature_public).

### Valor devuelto

Tipo: void

Ninguno.

## Requisitos

**Encabezado:** d3d12\_xs.h o d3d12\_x.h\
**Biblioteca:** d3d12\_xs.lib o d3d12\_x.lib\
**Plataformas compatibles**: consolas XBOX Series y familia XBOX One

## Consulte también

[ID3D12GraphicsCommandList](/reference/graphics/d3d12_xs/interfaces/ID3D12GraphicsCommandList/id3d12graphicscommandlist_xs)


## Related topics

- [SetComputeRootDescriptorTable](/es/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setcomputerootdescriptortable_public.md)
- [SetComputeRootConstantBufferView](/es/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setcomputerootconstantbufferview_public.md)
- [SetComputeRootShaderResourceView](/es/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setcomputerootshaderresourceview_public.md)
- [SetComputeRootUnorderedAccessView](/es/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setcomputerootunorderedaccessview_public.md)
- [SetGraphicsRootSignature](/es/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setgraphicsrootsignature_public.md)
