> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XBOX Godot Sample v0.2.0 Release

> Describes new features, improvements, and fixes in the v0.2.0 release of the XBOX Godot sample for building Godot games for XBOX on PC.

***Release date: July 30, 2026***

The [XBOX Godot sample](https://aka.ms/XBOXGodotSample) is a public, source-only reference that shows how to build a Godot extension that integrates the Microsoft GDK, XBOX services, and PlayFab, so you can build your title for XBOX on PC. This article summarizes the changes in the **v0.2.0 - Community Fixes + Godot .NET Support** release.

For a complete list of commits, see the [full changelog for v0.2.0](https://github.com/microsoft/XBOX-Godot-Sample/compare/v0.1.0...v0.2.0) on GitHub. To get the release, see [v0.2.0 on GitHub](https://github.com/microsoft/XBOX-Godot-Sample/releases/tag/v0.2.0).

## Key highlights

* **Godot .NET (C#) support.** A managed C# track with facade addons, tutorial samples, and a parity gate lets you integrate the GDK and PlayFab from Godot .NET projects.
* **Broader GDK and Godot version support.** The sample now works across a wider range of GDK editions (including October 2025 editions with a build-time selector) and Godot versions (CI now tests through Godot 4.7.1-stable, which is the new default).
* **More modular samples.** The sample was restructured into modular GDK, PlayFab, and Integrated tracks so you can adopt each integration on its own or together.
* **100% GDK API reference coverage.** Coverage was expanded to the full GDK API surface, including text-to-speech, Store and Game UI show-UIs, events, feature probe, Game Save, XSAPI fills, and GameChat2.
* **Community-reported fixes.** Resolved a number of issues raised by the community, including `MicrosoftGame.config` initialization and GDK build/export failures.

## Notable changes

### New features

* Godot .NET (C#) track: managed facade addons, tutorial samples, and a parity gate.
* Token-based PlayFab sign-in methods (Steam, OpenID Connect, and Battle.net).
* Support for October 2025 GDK editions with a build-time selector and edition-portable activation.
* Guest sign-in is now opt-in for the GDK `add_user_with_ui_async` flow.

### Improvements

* Restructured the sample into modular GDK / PlayFab / Integrated tracks, with Party chat hardening.
* Expanded GDK API reference coverage to 100%.
* Renamed the `godot_gdk_packaging` addon to `godot_gdk_editortools`.
* Added a bug report issue template and linked it from the README, plus additional documentation links.

### Fixes

* Fixed the GDK export "unexpected error code 47" failure.
* Gated the `MicrosoftGame.config` picker check to the editor only.
* Compiled in the GDK/PlayFab async frame-callback auto-pump.
* Fixed GDK export platform detection on Godot 4.5.x.
* Hardened GDK export against missing GDExtension DLLs.
* Fixed a typo in the sandbox command emitted by `setup_sample.ps1`.
* Fixed link case sensitivity for `xbox-sandbox-and-test-accounts.md` in `getting-started.md`.

### Engineering and CI

* Added libFuzzer infrastructure with PlayFab Party and GDK request-parsing seams.
* Added PR gates (parse matrix, fuzz replay) and nightly PlayFab live tests with supply-chain hardening.
* Built addons once per GDK edition, with caching and testing across Godot versions.

## Related topics

* [Getting started with Godot](/build/gdk-and-engines/godot)
* [XBOX Godot sample releases](https://github.com/microsoft/XBOX-Godot-Sample/releases)


## Related topics

- [XBOX Godot Sample v0.3.0 Release](/build/gdk-and-engines/godot-release-notes/godot-release-notes-0-3-0.md)
- [Use the GDK with Godot](/build/gdk-and-engines/godot.md)
- [XBOX Godot Sample v0.1.0 Release](/build/gdk-and-engines/godot-release-notes/godot-release-notes-0-1-0.md)
- [Godot & Community Engines overview](/paths/community-engines/overview.md)
- [Samples](/build/core-features/common/game-streaming/building-touch-layouts/samples/index.md)
