> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Sampler Feedback and SFS on XBOX Series X|S

> Guides for Sampler Feedback and Sampler Feedback Streaming (SFS) on XBOX Series X|S: Direct3D 12 API design, GPU hardware design, texture streaming usage.

Explore sfs topics for XBOX game development.

<CardGroup cols={2}>
  <Card title="Sampler feedback Direct3D 12 API" icon="palette" href="/build/core-features/graphics/newfeatures/sfs/sf-api-design">
    The API set to support Sampler Feedback has the same APIs on XBOX and PC Direct3D 12, with XBOX extensions for any XBOX Series X|S hardware…
  </Card>

  <Card title="Sampler feedback gpu hardware design" icon="server" href="/build/core-features/graphics/newfeatures/sfs/sf-gpu-design">
    The XBOX Series X|S GPU contains two custom-designed hardware features that implement Sampler Feedback.
  </Card>

  <Card title="Sampler feedback" icon="code" href="/build/core-features/graphics/newfeatures/sfs/sf-overview">
    Sampler Feedback is a new Direct3D 12 hardware and software feature for retrieving texture sampling patterns from the GPU hardware.
  </Card>

  <Card title="Sampler feedback for streaming (sfs)" icon="video" href="/build/core-features/graphics/newfeatures/sfs/sfs-usage">
    A sample project entitled Streaming demonstrates the usage of Sampler Feedback APIs for texture streaming.
  </Card>

  <Card title="Why sampler feedback?" icon="palette" href="/build/core-features/graphics/newfeatures/sfs/why-sf">
    The Sampler Feedback feature is useful because it allows a title to measure the desired usage of textures during scene rendering.
  </Card>
</CardGroup>

## See also

* [Ms](/build/core-features/graphics/newfeatures/ms/index)
* [Raytracing](/build/core-features/graphics/newfeatures/raytracing/index)
* [Vrs](/build/core-features/graphics/newfeatures/vrs/index)
* [Xbtc](/build/core-features/graphics/newfeatures/xbtc/index)


## Related topics

- [Why Sampler Feedback?](/build/core-features/graphics/newfeatures/sfs/why-sf.md)
- [NDA topics index for XBOX GDK console development](/nda/nda-overview.md)
- [NDA topic directory - live Microsoft Learn links](/nda/nda-topic-directory.md)
- [Raytracing on XBOX Series X|S with XDXR](/build/core-features/graphics/newfeatures/raytracing/index.md)
- [CreateSampler](/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_createsampler_public.md)
