> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Graphics

> Graphics

This section describes the graphics features of the Microsoft Game Development Kit (GDK).

## In this section

[Direct3D 12 on XBOX](/build/core-features/graphics/d3d12x/atoc-d3d12x)
Describes Direct3D 12 on XBOX, a low-level, high-performance API similar to Direct3D 12 on PC.

[XBOX One overview of graphics](/build/core-features/graphics/overviews/graphics)
Describes how XBOX One graphics are based on customized versions of DirectX 12 and a high-performance GPU.

[XBOX Series X|S graphics feature overviews](/build/core-features/graphics/graphics-newfeatures-toc)
Describes the overviews that discuss the graphics features introduced in for XBOX Series X|S.

[DirectX-Specs](/build/core-features/graphics/directx-specs)
Describes the engineering specs for DirectX features

[Microsoft graphics presentations](/build/core-features/graphics/overviews/presentations/gc-graphics-presentations)
Describes game conference content about graphics features for XBOX Series X|S and XBOX One.

[Graphics samples](/build/core-features/graphics/graphics-samples)
Provides a reference to the graphics samples available in the Microsoft Game Development Kit (GDK).

## See also

[Graphics API reference](/reference/graphics/gc-reference-graphics-toc)
[Microsoft Game Development Kit](/services/playfab/sdks/platforms/gdk)


## Related topics

- [NDA topics index for XBOX GDK console development](/nda/nda-overview.md)
- [Graphics samples](/build/core-features/graphics/graphics-samples.md)
- [Graphics on XBOX and PC with the GDK](/build/core-features/graphics/index.md)
- [LoadGraphicsPipeline](/reference/graphics/d3d12/interfaces/id3d12pipelinelibrary/methods/id3d12pipelinelibrary_loadgraphicspipeline_public.md)
- [D3D12_GRAPHICS_STATES](/reference/graphics/d3d12/enums/d3d12_graphics_states_public.md)
