> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Unpack Command

> Unpack Command

Use the `unpack` command to unpack a touch adaptation bundle into its component files with the options shown in the following table.

| Options                                    | Description                                                                              |
| ------------------------------------------ | ---------------------------------------------------------------------------------------- |
| `--takx`<br />`--takx-file <takx-file>`    | Path to the touch adaptation bundle that you want to unpack. This parameter is required. |
| `--out`<br />`--output-path <output-path>` | Path to a directory that you want to unpack the bundle into. This parameter is required. |

### Example

Use the following code example to unpack a bundle into its component files.

```
C:\>tak unpack --takx-file C:\tmp\MyGameLayouts.takx --output-path C:\tmp\MyGameLayout
Writing touch adaptation bundle contents to 'C:\tmp\MyGameLayout'.
```

## See also

[Touch Adaptation Kit Command Line Tool (tak.exe)](/build/core-features/common/game-streaming/tak-command-line-tool/game-streaming-tak-command-line)


## Related topics

- [Touch Adaptation Kit (TAK) command line tool reference](/build/core-features/common/game-streaming/tak-command-line-tool/index.md)
- [Touch Adaptation Kit Command Line Tool (tak.exe)](/build/core-features/common/game-streaming/tak-command-line-tool/game-streaming-tak-command-line.md)
- [Economy v2 Bundles](/services/playfab/economy-monetization/economy-v2/catalog/bundles.md)
- [Containers with fixed contents in Economy v2](/services/playfab/economy-monetization/economy-v2/tutorials/containers-with-fixed-contents.md)
- [Security requirements for GDK licensees](/home/onboarding-access/security-requirements.md)
