> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Azure PlayFab Party SDK for Unity

> Azure PlayFab Party SDK for Unity

## Overview

PlayFab Party is a cross-platform, real-time communication and networking service that simplifies low-latency chat and data communication for multiplayer games. Use the Party Unity plug-in to seamlessly call Party APIs from your Unity title.

For information about the supported platforms, see the [Azure Playfab Party SDKs](https://learn.microsoft.com/gaming/playfab/features/multiplayer/networking/party-sdks) topic.

Download the plug-in from [our GitHub page](https://github.com/playfab/PlayFabPartyUnity).

## Prerequisites

* PlayFab account ([www.playfab.com](https://www.playfab.com)) is registered and set up:
  * The studio and app are configured. The TitleID exists.
  * The Party feature is enabled.
  * We strongly recommend that you try the PlayFab Unity test app so that it ensures seamless PlayFab integration.
* PlayFab Unity Editor Extensions plug-in installed.
* PlayFab (Core) SDK (installed via PlayFab Unity Editor extensions).
* If you're targeting a Microsoft Game Development Kit (GDK) platform (XBOX One, XBOX Series X|S, and/or PC):
  * Have access to the [Microsoft Game Development Kit (GDK)](https://aka.ms/gdkdl).
  * GDK installed (with all optional components).
  * GDK Unity plug-in installed (available in Add-ins download section on the GDK portal).
  * If you're targeting XBOX or XBOX Series X|S:
    * Unity XBOX Series X|S Add-on installed (download from Unity).
    * Unity XBOX One Add-on installed (download from Unity).
    * Party on XBOX consoles requires XBOX services authentication. Ensure that:
      * Your XBOX app title is registered in Partner Center.
      * The necessary SandboxID and developer XBOX services account are created and configured to work with the registered XBOX app title.
  * If you're targeting Microsoft Game Development Kit (GDK) on PC, the Party Unity SDK is "Microsoft Game Development Kit (GDK)-PC-ready" as soon as Unity build tools for Microsoft Game Development Kit (GDK) PC are available.

## What's inside

The SDK contains the following folders.

* /PlayFabPartySDK: Contains APIs that you'll call from your game to take advantage of networking, in-game chat, and other functionality that's offered by Party
* /PlayFabPartySDK/Examples: Contains a simple demo scene with a script that shows how to call the Party APIs
* /PlayFabPartySDK/Prefabs: Contains the `PlayFabMultiplayerManager` prefab
* /PlayFabPartySDK/Setup/GameCore: Contains set-up scripts that need to be used once to prepare the SDK to build for the Microsoft Game Development Kit (GDK)

For a detailed guide, see [Quickstart: PlayFab Party Unity Plugin](/services/playfab/multiplayer/networking/party-unity-plugin-quickstart).


## Related topics

- [Game mesh networking for XBOX titles](/build/console-features/networking/game-mesh/index.md)
- [PlayFab Party Unity plugin Release Notes](/services/playfab/multiplayer/networking/party-unity-release-notes.md)
- [Azure PlayFab Party Online Subsystem for Unreal](/build/console-features/networking/game-mesh/party-unreal-online-subsystem.md)
- [PlayFab Party Unity SDK](/services/playfab/multiplayer/networking/unity-party-api-reference/index.md)
- [PlayFab Party overview](/services/playfab/multiplayer/networking/index.md)
